00:06 — Currently, Roblox is one of the leading platforms in the Metaverse. However, in recent weeks, Roblox hasn’t been in the best place after missing out on fourth-quarter expectations and seeing its share price plummet.
00:27 — On the flip side, it’s now attracting an average of 49.5 million users every day—which is 33% up on last year.
00:38 — Losses within the Metaverse space aren’t unusual. For instance, Meta recently lost 10 billion.
00:50 — Both Roblox and Meta are pushing ahead with their ideas—pushing ahead with their technological developments. There’s no change there. The ball is still rolling. So, perhaps instead of monetary gains, we should be looking at the number of users.
01:20 — There’s an argument that within the Metaverse, monetary value will be different. Maybe there will be a new system of drawing value from products and services. Now might be the time to start looking at users as a barometer for success and not income streams.
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