In this Digital CIO Summit moment, Cirque du Soleil VP of IT Philippe Lalumiere discusses the live entertainment company’s customer-centered digital transformation.
Cirque du Soleil VP of IT Philippe Lalumiere tells Bob Evans how the live entertainment company evaluates VR and AI.
As organizations and initiatives are working to preserve popular destinations and make experiences more accessible, VR has become a key element in achieving sustainable tourism.
Kieron Allen explores how the Toucan platform’s decentralized technology and tokenization methods help companies offset carbon.
In ep. 14 of The Cutting Edge Podcast, Leonard Lee explains what digital twins are within the context of edge computing, and the two technologies are unrelated.
Tony Uphoff joined podcast host Wes Shermin, actor Jon Heder, and screenwriter/producer Justin T. Winter to discuss digital art collectibles in the context of entertainment, and how the trend can serve as preview of disruption in other industries.
Kieron explains the benefits of decentralized data storage, and why it’s increasingly poised as an alternative to cloud data storage.
We need a different approach to getting and keeping women in the tech industry. Here’s where the Metaverse comes in, writes Janet Schijns.
In episode 9, Kieron explains why we still need coders to help tailor and customize low-code/no-code apps to meet customer needs.
Using the retail and appliance industry as examples, Janet explains how the Metaverse can help address services issues and the customer experience in new ways.
Apps by NVIDIA and Luma Labs that utilize neural radiance field (NeRF) AI models enable anyone with a smartphone to make convincing 3D models for use in e-commerce, gaming, the Metaverse, and more.
In this executive interview, Toni Witt speaks with CEO Anoop Nannra about the differences between the Metaverse and Web3.0, and why adoption is still too low for businesses to fully enter the space.
In this Metaverse interview, Toni Witt interviews Matthew Wren, co-founder of BUNDLAR and Founder of VRAR Chicago about the current state of AR adoption. The two discuss how BUNDLAR is helping outside companies adopt and deploy AR technologies.
Toni Witt interviews Todd Denkin about his new project, THE SMUGGLEVERSE, a video game that he calls “a cross between ‘Grand Theft Auto’ and ‘The King of Pot.'”
Blockchain enables creators to package and monetize their digital content in new ways, but it’s not the only tech stack that is doing so. AI is also helping generate content in the digital space. Here’s how.
Kieron explores what Microsoft’s acquisitions signal about the way it will utilize the cloud in the Metaverse.
In CXO2 Minute, Ep. 52, Tony discusses how Celonis’ North Star customers — those who lead the way in enacting long-lasting change in their organizations — were spotlighted at Celosphere 2022.
Audio is as critical as visual when creating authentic immersive experiences. Brands delving into the Metaverse must take it seriously, explains Toni.
Kieron Allen explores why augmented reality (AR) is on the rise, with specific examples, and what this means for the Metaverse and consumers.
As Kieron explains in My Metaverse Minute, Ep. 198, the program gets students in the Japanese city of Today back to school by providing virtual classrooms, campus tours, and other social, interactive spaces.